Naiko’s Room - 1st Anniversary Celebration
Exactly one year (and a day) ago, on the 22nd of November, something horrible happened. The world was graced with a game (un)like the others, made by an individual whose internet access should’ve been taken away long ago. One year ago, Chapter 1 of Naiko’s Room came out, which marked the start of Naiko’s Room as a... series? Big project? Something like that.
Was it good? No. Even beyond my usual self depreciation, I think the first Chapter is kind of bad. But hey, it got... 7, maybe 7.2 downloads, and a grand total of... 1.4 people became interested in what the rest of the game has to offer!! People said some cool things about it and it got me feeling all warm and fuzzy inside. Then Chapter 2 came out and it was a complete flop but that doesn’t matter, at least it demonstrated that the series kept going beyond the first steps!!
Maybe I bit off way more than I can chew, and maybe I didn’t always had a blast making this game, especially recently when I felt immensely burned out and made no progress on the game, but I don’t want to stop anytime soon! For Naiko’s Room, considering I want to finish the 5 chapters and make a prequel, I’d say I’m about... 30% through. 2 out of 5 chapters is quite some work done, and I do believe it shows. I want to finish what I started, and whatever comes afterwards is secondary to my satisfaction that I finished something this big and complex.
There’s something that I’ve demonstrated myself time and time again, and I’m sure it’s not some special me thing: I primarily make games... for myself. I can draw, I can write, I can (try to) make music, I can (try to) code, I can make games and I will make games because I want to. I can make stories and I will make stories because I want to. And maybe, with basically everything I’ve ever done, I’m absolutely being pretentious right now, but I’d like to believe that I made this post with an actual goal in mind.
I made this post to celebrate. Celebrate the time and effort I put into all this. Not to point at it and say “I did all this and you should praise me like a god!!”, but to point at it and say “I did all this and I am awesome!!”. Maybe I tend to forget how great I am for doing all this. I’d reckon some people I know tend to forget that, too. This, in fact, is a post where I kiss my own ass, suck my own dick, admire myself for the work I put in and will put in because I tend to forget that. I tell myself “This isn’t worth it” and “I’m not capable of doing all of this”, and I totally forget to look back and see the things I’ve made so far. Maybe I’m not the most talented to ever be, maybe I didn’t make nearly as many games as others have in my time on this site, and maybe I am not exactly renowned for anything I’ve ever done in my life, but I am here. I will be here for a little longer, and I promise that I will give it my all no matter what.
And, well, that’s about it. Why didn’t I post this on the game’s actual anniversary? Because I am God. Did you know that? That I am God? And God can do anything and no one can say otherwise because I am God? Crazy, I know, but that’s my explanation and no one in the world has a saying. Except not, I didn’t post this yesterday because I had nothing done, but absolutely no one cares about these posts so that doesn’t matter.
That’s all, Happy Anniversary to the funny clock game that ate a lot of my time, energy and brain storage. I hope the 1.7 people who give a shit get to see it til the end, that would be pretty cool I think.
You, the one reading this. You are very cool. Have a good rest of the month. End of post byeeeeeeeeeeeeee. And remember the arch phrase:
The handless clock might shatter, but it will never stop ticking.
Get Naiko's Room - Chapter 2
Naiko's Room - Chapter 2
The handless clock may shatter, but it will never stop ticking.
Status | In development |
Author | Alz |
Genre | Role Playing, Visual Novel |
Tags | Dark, Female Protagonist, Horror, Narrative, Psychological Horror, RPG Maker, Story Rich |
More posts
- Naiko's Room Devlog - Chapter 2 Release Date96 days ago
- Naiko's Room Devlog - Chapter 2 News: Exit Door (Final)Jul 31, 2024
- Naiko’s Room Devlog - Chapter 2 News: (un)Familiar FaceJun 30, 2024
- Naiko's Room Devlog - Chapter 2 News: Empty Bottle of WineMay 31, 2024
- Naiko's Room Devlog - Chapter 2 News: Pile of Dirty ClothesApr 30, 2024
- Naiko's Room Devlog - Chapter 2 News: Unsanitary ToolsMar 02, 2024
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